Originally posted by Shaj:
how do you know? they can have a statistic that shows that with 7+ points deficit with one quarter or less to go, what % of the time do they win, and what is the average # of points are they able to score. This is highly calculable.
That's an arbitrary definition of being clutch. You come up with that definition, and I could come up with something like "last 5:00 of a one possession game". If you count win pct as a part of the statistic, then you also fail to throw in a host of confounding factors. For instance:
1. Defensive performance.
2. Number of timeouts remaining.
3. Turnovers from non-QB related plays (special teams, running back coughing it up).
4. Penalties unrelated to the QB.
5. Botched replays
The list goes on for things that could kill a game regardless of the QB "coming through in the clutch". How many times have you seen a QB out up a TD in the last possession but still leave enough time on the clock to allow a FG for the other team?
The point here is that any type of "clutchness" measure is going to be complex, subjective, and biased towards some criteria more than others and you're going to be hard pressed to factor in everything even with all the stats available now. It's safe to say that any clutchness stat that they used is nowhere even close to that complex.