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Dynasty league Thread

sup Tez. IN
  • krizay
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So how many does this make and how we doing this? Rules/settings and such?


  • Esco
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Sorry about the delay guys, I've been working hard to nail down the final details of the deal and an agreement should be reached by... lets say Monday.
Originally posted by Esco:
Sorry about the delay guys, I've been working hard to nail down the final details of the deal and an agreement should be reached by... lets say Monday.

Is that a joke on the lockout?
  • Esco
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Originally posted by gold49er2183:
Originally posted by Esco:
Sorry about the delay guys, I've been working hard to nail down the final details of the deal and an agreement should be reached by... lets say Monday.

Is that a joke on the lockout?

Kinda, but crafting solid by laws for a dynasty league is like creating a poor mans CBA.
Originally posted by Esco:
Originally posted by gold49er2183:
Originally posted by Esco:
Sorry about the delay guys, I've been working hard to nail down the final details of the deal and an agreement should be reached by... lets say Monday.

Is that a joke on the lockout?

Kinda, but crafting solid by laws for a dynasty league is like creating a poor mans CBA.

so who's in and who's out?
  • Esco
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This is a 12 team salary cap dynasty league

$200 Salary Cap
This is a hard cap meaning that no team can exceed the salary cap during the season

Initial player salaries are assigned by the amount they are selected for

Inaugural Draft Auction Aug 13 - Aug 28

On AUG 15 8 pm EST all owners can start bidding on players using the auction bid screen.
Once a bid is posted on a player, other interested owners have 12 hours to increase the bid.
Every time a new high bid is placed the clock restarts at 12hrs.
A players' bids will be closed after 12 hours has passed with no new bids
Once a player's bids are closed, the team with the highest bid will be awarded the player
Owners who place bids must have enough $'s available to cover all outstanding bids

Roster Size
20 player roster limit

Lineup requirement
1 QB
2 RBs
3 WRs
1 TE
1 RB/WR/TE
1 TM
1 K

Scoring Rules

Passing
2 extra points when total Passing Completions is greater than or equal to 25 ALL
1 point for every 20 Passing Yards (0.05 per) ALL
1 extra point when total Passing Yards is greater than or equal to 300 ALL
2 points for every 2 Pt Conversion Passing ALL
4 points for every Passing TD ALL
4 extra points for every Passing TD of 80 or more yards ALL
2 extra points for every Passing TD between 40 and 79 yards (inclusive) ALL
-2 points for every Interception ALL

Rushing
2 extra points when total Rushing Attempts is greater than or equal to 30 ALL
1 point for every 10 Rushing Yards (0.1 per) ALL
1 extra point when total Rushing Yards is greater than or equal to 150 ALL
2 points for every 2 Pt Conversion Rushing ALL
6 points for every Rushing TD ALL
4 extra points for every Rushing TD of 80 or more yards ALL
2 extra points for every Rushing TD between 40 and 79 yards (inclusive) ALL

Receiving
1 point for every Catch RB, WR, TE
2 extra points when total Catches is greater than or equal to 9 ALL
1 point for every 10 Receiving Yards (0.1 per) ALL
1 extra point when total Receiving Yards is greater than or equal to 150 ALL
2 points for every 2 Pt Conversion Receiving ALL
6 points for every Receiving TD ALL
4 extra points for every Receiving TD of 80 or more yards ALL
2 extra points for every Receiving TD between 40 and 79 yards (inclusive) ALL

Kicking
3 points for every FG Made ALL
3 extra points for every FG of 50 or more yards ALL
1 extra point for every FG between 40 and 49 yards (inclusive) ALL
1 point for every XP ALL

Returning
6 points for every Kick Return TD ALL
6 points for every Punt Return TD ALL
Other
-1 point for every Fumble ALL
-1 point for every Fumble Lost ALL

Defense
1 point for every Solo Tackle QB, RB, WR, TE, K
1 extra point when total Solo Tackles is greater than or equal to 15 QB, RB, WR, TE, K
3 points for every Interception ALL
2 points for every Sack ALL
2 points for every Fumble Forced ALL
1 point for every Fumble Recovered TM
4 points for every Safety ALL
6 points for every Defensive TD ALL
4 extra points for every Defensive TD of 80 or more yards ALL
2 extra points for every Defensive TD between 40 and 79 yards (inclusive) ALL
1 point for every XP Blocked TM
3 points for every FG Blocked TM
2 points for every Punt Blocked TM
10 extra points when total Points Allowed is exactly 0 TM



Player Salaries

Each franchise has a hard salary cap of $200, which cannot be exceeded except during the time between Jan 31 & Aug 18 8am est.
FA pick-ups will be issued a salary equal to the amount of the FA bid that was used to acquire him.
A player can be signed for no less than 1 year and no more than 5 years. This is referred to as the FIRST contract. The owner signs a player of the number of years times the salary price, increasing $2 every year. So a 5-year deal with a draft salary of $5 is a 5-year/$45 contract

Example: Team A signs Player Z for $5 in the auction. He wants to sign him for 5 years. Here is the contract for Player Z:

Year 1: $5
Year 2: $7
Year 3: $9
Year 4: $11
Year 5: $13 Total: 5 years, $45

A players contract can only be extended ONCE per contract.


c) The most you can re-sign a player for is TWO (2) years. The owner will pay a 50% increase on the player’s current Salary. Any fractional values will be rounded up to the nearest $1 increment.


Example: Continuing the Team A, Player Z example...say he wants to resign Player Z for 2 more years after the FIRST contract runs out. His contract would look like this:

Year 1: $5
Year 2: $7
Year 3: $9
Year 4: $11
----EXTENDED TWO YEARS----
Year 5: $ $17
  • krizay
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  • Posts: 24,746
Originally posted by Esco:
This is a 12 team salary cap dynasty league

$200 Salary Cap
This is a hard cap meaning that no team can exceed the salary cap during the season

Initial player salaries are assigned by the amount they are selected for

Inaugural Draft Auction Aug 13 - Aug 28

On AUG 15 8 pm EST all owners can start bidding on players using the auction bid screen.
Once a bid is posted on a player, other interested owners have 12 hours to increase the bid.
Every time a new high bid is placed the clock restarts at 12hrs.
A players' bids will be closed after 12 hours has passed with no new bids
Once a player's bids are closed, the team with the highest bid will be awarded the player
Owners who place bids must have enough $'s available to cover all outstanding bids

Roster Size
20 player roster limit

Lineup requirement
1 QB
2 RBs
3 WRs
1 TE
1 RB/WR/TE
1 TM
1 K

Scoring Rules

Passing
2 extra points when total Passing Completions is greater than or equal to 25 ALL
1 point for every 20 Passing Yards (0.05 per) ALL
1 extra point when total Passing Yards is greater than or equal to 300 ALL
2 points for every 2 Pt Conversion Passing ALL
4 points for every Passing TD ALL
4 extra points for every Passing TD of 80 or more yards ALL
2 extra points for every Passing TD between 40 and 79 yards (inclusive) ALL
-2 points for every Interception ALL

Rushing
2 extra points when total Rushing Attempts is greater than or equal to 30 ALL
1 point for every 10 Rushing Yards (0.1 per) ALL
1 extra point when total Rushing Yards is greater than or equal to 150 ALL
2 points for every 2 Pt Conversion Rushing ALL
6 points for every Rushing TD ALL
4 extra points for every Rushing TD of 80 or more yards ALL
2 extra points for every Rushing TD between 40 and 79 yards (inclusive) ALL

Receiving
1 point for every Catch RB, WR, TE
2 extra points when total Catches is greater than or equal to 9 ALL
1 point for every 10 Receiving Yards (0.1 per) ALL
1 extra point when total Receiving Yards is greater than or equal to 150 ALL
2 points for every 2 Pt Conversion Receiving ALL
6 points for every Receiving TD ALL
4 extra points for every Receiving TD of 80 or more yards ALL
2 extra points for every Receiving TD between 40 and 79 yards (inclusive) ALL

Kicking
3 points for every FG Made ALL
3 extra points for every FG of 50 or more yards ALL
1 extra point for every FG between 40 and 49 yards (inclusive) ALL
1 point for every XP ALL

Returning
6 points for every Kick Return TD ALL
6 points for every Punt Return TD ALL
Other
-1 point for every Fumble ALL
-1 point for every Fumble Lost ALL

Defense
1 point for every Solo Tackle QB, RB, WR, TE, K
1 extra point when total Solo Tackles is greater than or equal to 15 QB, RB, WR, TE, K
3 points for every Interception ALL
2 points for every Sack ALL
2 points for every Fumble Forced ALL
1 point for every Fumble Recovered TM
4 points for every Safety ALL
6 points for every Defensive TD ALL
4 extra points for every Defensive TD of 80 or more yards ALL
2 extra points for every Defensive TD between 40 and 79 yards (inclusive) ALL
1 point for every XP Blocked TM
3 points for every FG Blocked TM
2 points for every Punt Blocked TM
10 extra points when total Points Allowed is exactly 0 TM



Player Salaries

Each franchise has a hard salary cap of $200, which cannot be exceeded except during the time between Jan 31 & Aug 18 8am est.
FA pick-ups will be issued a salary equal to the amount of the FA bid that was used to acquire him.
A player can be signed for no less than 1 year and no more than 5 years. This is referred to as the FIRST contract. The owner signs a player of the number of years times the salary price, increasing $2 every year. So a 5-year deal with a draft salary of $5 is a 5-year/$45 contract

Example: Team A signs Player Z for $5 in the auction. He wants to sign him for 5 years. Here is the contract for Player Z:

Year 1: $5
Year 2: $7
Year 3: $9
Year 4: $11
Year 5: $13 Total: 5 years, $45

A players contract can only be extended ONCE per contract.


c) The most you can re-sign a player for is TWO (2) years. The owner will pay a 50% increase on the player’s current Salary. Any fractional values will be rounded up to the nearest $1 increment.


Example: Continuing the Team A, Player Z example...say he wants to resign Player Z for 2 more years after the FIRST contract runs out. His contract would look like this:

Year 1: $5
Year 2: $7
Year 3: $9
Year 4: $11
----EXTENDED TWO YEARS----
Year 5: $ $17

Question 1: So we could potentially have like 100 players up for bid at a time? Am I reading that correctly? We can all basically throw 20 names out there right from jump street as long as we have the money for them? If so, that has ppotential to be mass confusion for the commish.

Question 2: Can I propose a cap limit on the amount of years you are allowed to hand out? Otherwise people can keep essentially their whole team for 5 years. In our league we had an 18 player minimum with a 22 player maximum with a cap on years at 55 years allowed.(granted we only had a 4 year max contract) With that said, I like your increase in salary every year which may very well, act as the same tool as a max year cap.

Question 3: What about allowing 1 franchise tag(trnsition tag really) per team a year? We allowed an owner to designate one of their free agents as their franchise player and when he came up for auction the following off season the owner of the previous season had so long to match or decline to pick up the current bid on that player.

Question 4: On the returning part it says -1 for fumbles. I assume that includes all positions?

15 days to "draft" 240 players in a bidding system with a 12 hour clock seems overly optmistic. I for one don't see it happening. But I never seen this many people up for auction at this time either so.........



EDIT: Forgot probably the most important question.... You said myfantasyleague.com correct? League created yet? Can I has a invite?
[ Edited by krizay on Jul 25, 2011 at 2:01 AM ]
  • Esco
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All great questions that I will be addressed once the rules are completed. I'll answer your specific questions when it's not 4am
  • krizay
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  • Posts: 24,746
Originally posted by Esco:
All great questions that I will be addressed once the rules are completed. I'll answer your specific questions when it's not 4am

ok


EDIT: also, on the rookie draft. Which I assume won't be until next year but.... How many rounds? What will the rookies salaries be?
[ Edited by krizay on Jul 25, 2011 at 5:29 AM ]

  • Esco
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  • Posts: 26,027
Question 1: The auction setup isn't set in stone yet. I'll actually have a co-commish to assist me with this league and I believe that the site handles much of the process. I've also considered doing the auction as a live event since the site supports it but I've never been a part of a live auction so I'm not sure how those go. Any suggestions are appreciated.
Question 2: There is in fact a contract cap of 50 years that will be included in the final draft. I figured 50 was fair for a 20 man roster.
Question 3: I have been thinking about adding a franchise tag or restricted free agent option but I’ve been struggling to figure out when it would be used since every owner has the right to resign their free agents after the first contact is complete. Maybe we could use it as a 1 year option at the end of the 2nd contract? Suggestions?
Question 4: You are correct, all positions.
Starting next season there will be a separate rookie draft sometime after the NFL draft. It will be a 4 round draft based on finishing position. I will also introduce a taxi squad (or practice squad) for rookies in year 2 (details to come). Projected rookie salaries would be
1rd: $4 2rd: $3 3 rd: $2 4rd: $1

The league is created I’m just putting the finishing touches on the layout and making sure everything is setup correctly.

Like I said there are more touches I need to put on the rules and I’ll try to have this done by the end of the week. I’m always open to suggestions so feel free.
are there still spots available?
Originally posted by Knowledge:
count me in

[email protected]
  • krizay
  • Veteran
  • Posts: 24,746
Originally posted by Esco:
Question 1: The auction setup isn't set in stone yet. I'll actually have a co-commish to assist me with this league and I believe that the site handles much of the process. I've also considered doing the auction as a live event since the site supports it but I've never been a part of a live auction so I'm not sure how those go. Any suggestions are appreciated.
Question 2: There is in fact a contract cap of 50 years that will be included in the final draft. I figured 50 was fair for a 20 man roster.
Question 3: I have been thinking about adding a franchise tag or restricted free agent option but I’ve been struggling to figure out when it would be used since every owner has the right to resign their free agents after the first contact is complete. Maybe we could use it as a 1 year option at the end of the 2nd contract? Suggestions?
Question 4: You are correct, all positions.
Starting next season there will be a separate rookie draft sometime after the NFL draft. It will be a 4 round draft based on finishing position. I will also introduce a taxi squad (or practice squad) for rookies in year 2 (details to come). Projected rookie salaries would be
1rd: $4 2rd: $3 3 rd: $2 4rd: $1

The league is created I’m just putting the finishing touches on the layout and making sure everything is setup correctly.

Like I said there are more touches I need to put on the rules and I’ll try to have this done by the end of the week. I’m always open to suggestions so feel free.

IMO commishing dynasty league is definitely a 2 man. So kudos on that. Also to the open to suggestions part.

I've never been part of a live auction either. So I for one am no help in that area.

As for the franchise/transition tag. If we can resign any and all of our free agents after their contracts then yea I see no use for it there. What I would suggest however is, all "street free agents" are acquired for only a 1 year contract. For example, Mike Vick, Peyton Hillis and Lagarrette Blount last year. Guys likely undrafted/bidded on and making rosters on the cheap. Allow for them to only be 1 year guys then maybe allow the use of the "TAG" on such players. That way those players salary will be on par with where they should be as opposed to someone getting a gem for a couple bucks.

Pretty much all I have.
Originally posted by vrabbit:
Originally posted by Esco:
Originally posted by gold49er2183:
Originally posted by Esco:
Sorry about the delay guys, I've been working hard to nail down the final details of the deal and an agreement should be reached by... lets say Monday.

Is that a joke on the lockout?

Kinda, but crafting solid by laws for a dynasty league is like creating a poor mans CBA.

so who's in and who's out?
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