
Notice the wide step DD takes to his left.

The Guard goes for the punch and hits nothing but air as DD uses his hands to swat them away.

Speed to get around the Guard who is now off balance.

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Originally posted by thl408:
Continuing on Darnell Dockett...
- Like his run defense, his pass rushing shows he is quicker than he is strong. Especially with his lower body - much quicker than strong.
- He has to win with the club/rip move, or club/swim move. If he can't win with either of these moves, he's not going to get much done on that play. I don't think I saw one good bull rush from him. He did show a bull/jerk move, but without a good bull rush, he rarely won with it.
- Strong use of hands to get Olinemen off balance.
- He does not push the pocket very well. More of a penetrating type of pass rusher. Due to what seems like subpar leg strength, he doesn't move guards/centers back into the QB's face. Instead, he generates pressure by getting around interior Olineman with quickness. His lack of leg strength also shows up in run defense, covered earlier in this thread.
- Very high motor. This shows up on run and pass plays as he is always chasing down plays from behind and never lets up on any play. Even when it's apparent he has no chance on the play because team mates are already around the ball, he gives chase to the ball carrier.
- Often is asked to sacrifice for the team. On stunts, he is almost always the first guy to take on two blockers to free up a looping team mate. Very rarely is he the Dlineman that is looping to take advantage of the open space.
As a 1v1 pass rusher, Dockett doesn't have a power rush to compliment his moves that rely on quickness. He preys on being quicker than the interior Olineman he is across from. Rarely does he generate pressure against Tackles, who are equipped with quick feet and long arms (compared to Guards) to handle agile pass rushers such as Dockett. As a 3-4 DE, Dockett did not show an ability to generate much QB pressure - in his defense, not many 3-4 DEs do.
He does much better as a DT in nickel packages where he is able to go up against Guards. When a Guard stays balanced and patient, Dockett will struggle to get past the Guard. It's when the Guard tries to lean forward/left/right in an effort to cheat and anticipate Dockett's move that Dockett finds success 1v1. There were many plays where once Dockett fails at getting the Guard to lean, that Dockett was halted in his tracks and did not generate any pressure. He may be a bigger name than talent.
Assuming Dockett is about to receive the best Dline positional coaching he has ever had, I hope he can still learn some new tricks, even as an old dog.
Originally posted by thl408:
I would hope that Dial can man the DE position in a base 3-4, while Dockett is a rotational player in nickel packages. Of course, with so many teams going 3 wide nowadays, the nickel is on the field a lot. A nickel front 4 of Lynch-(someone)-Dockett-Aldon can do well. That someone will hopefully be Tank, who flashes good pass rushing skills.
By placing Dockett next to Aldon, it allows one of them to be single teamed. If there is a matchup advantage, I hope Mangini considers placing Dockett over whichever Guard is slower to see if Dockett can win a 1v1. If Justin retires, I can see Aldon and Dockett executing stunts together similar to how Justin and Aldon did where Justin would work to earn Aldon a 1v1 isolation matchup versus an Olineman.
Originally posted by thl408:
Without watching Kilgore in depth, I agree very much with what's said about Kilgore. He will not overpower anyone, but always has good positioning so that leverage is working for him. He seems to beat the defender to the spot, and uses leverage to hold the spot, that's sufficient to open holes in the run game. I trust WRATHman's assessment that it's his feet that allows him to do this.
Originally posted by Adusoron:
I want to follow up on this train of thought. Thl408 and jonnydel (and anyone else who'd like to comment), do you guys think we're going to switch to a ZBS? I see a few things that hint that we will, including the hiring of Chris Foerster and his history making Albert Morris so good in that system, letting Iupati and Gore go (classic power run guys), building around Hyde (who is very natural running out of shotgun sets and Zone-Read sets) and the athleticism of the young talent that seems primed to step up on the OL.
Do you guys see many hints of ZBS concepts being called on 2014 film? I think Kap and Hyde would greatly benefit from a system like this because of what we can do with read option, play-action, and bootlegs in addition to traditional dropback sets. However, I also worry we might leave behind some of the strengths we've developed in the power run game too.