Originally posted by NCommand:
Originally posted by thl408:
Originally posted by NCommand:
Originally posted by matthewabbit:
Originally posted by VPofCarnage:
No more delay of game penalties. Especially not on 3rd & 1 w/ 3 time outs. Especially in the NFCCG.
FIX IT!!!!
This.. It really Shouldn't be asking too much . if the plays take to long to get to the huddle you use timeouts . we need to recognize these crucial moments and improve. Its been Driving everyone nutz for a while now . please.
And mixing up the snap count a little bit so were not always getting the plays off at the last second...
...which allows the pass rushers to fly off the snap right on que. I just don't see the advantage of this concept other than controlling the TOP more. This is great if it = points. But if it doesn't, it leads to added pressure on CK and the offense and him pressing and like we saw in the NFCCG, many unnecessary TO's.
The advantage of doing this is to try and force the safeties to declare their positions on the field. If you are able to watch the safeties, they move around a lot presnap to try and confuse Kap, a young QB. The Rams are notorious for this. I seriously doubt the defensive linemen are looking up at the playclock to get a jump at the snap. Maybe the stand up rushers are, but not the down linemen. You'd be able to see them look up at the end zone from their three point stance if they were doing this, which is not what any DL should be doing. They should be looking at the ball and trying to nail down the QB's cadence.
As for Harbaugh I'd like him to get Kap under the center more often. For a QB that needs to be looking at the field, taking a snap from center is counter productive. Kap needs to be looking at the field from snap to throw, not having to worry about securing the snap from center. I'd like for HaRo to get the play(s) promptly into Kap's helmet so he can break the huddle with ample time to survey the defense.
49ers love to pass out of running formations, but I want more draw plays out of passing formations. Hunter would excel at this sort of play.
No question...we talked about this one before as to the rationale for doing this. To make the S's declare. That said, CK often times is very much rushed to the LOS a lot so we can give him a few more seconds to relax, take a deep breathe and still snap with 3, 2 or 1 seconds left on the play clock (even after all the mostions and shifts). Obviously, yeah, the down side is if we don't change it up some, it could put us at a disadvantage with the pass rush (they can still easily time it IMHO). I wonder if the Hawks were doing this given they were getting a good jump in the NFCCG. So it really is a cat-and-mouse game but one done with a purpose (at least we think so).
No question on your other points!
Yeah I agree there are times he seems rushed. Sometimes he has the team set at the LoS, with time to make audibles and adjustments and he's just yelling verbiage waiting for the playclock to get to 1 second, calmly looking to see if the safeties change their alignment. Sometimes he's frantically shifting players around, as the playclock nears 3 seconds. It's these times that need to be addressed by getting the plays in sooner.
It's hard with this offense because they will call more than one play in the huddle, and on top of that, use pre-snap motion and shifts. This makes it doubly important to streamline the playcalling portion so Kap can break the huddle with ample time left on the playclock. Roman can't be thinking of what plays to call next as the whistle blows on the play that just ended, he needs to already know.