This was to go in the now-locked thread, so I'm just sticking it here instead. Not trying for an argument... it's just something I was thinking of in response to a comment.
Originally posted by alanbeez22:
numbers game. how often does a pass go for over 30 yards? not often right? and shaun hill is accurate between the 5-30 yards right? so if he's accurate for 90% of the game and alex smith is not accurate between the 5-30 yard range. then what does arm strength really matter if you're RARELY THROWING A LONG BOMB! ALL THIS STUPID ARM STRENGTH TALK IS BULLSHHHHHHHHH-it. ACCURACY IS WHAT MATTERS IN THE LEAGUE! NOT SOMEONE WHO COULD LAUNCH IT! if we wanted a person who could throw the long ball we would go and trade for jamarcus russell! he has a arm. not accurate! that's why garcia is fighting for the #1 spot for the raiders! NO STRONG ARM! accurate between 5-30 yards!
YES IM MAD!
It's not so much about how often deeper passes are thrown... it's about the threat of having a deep ball thrown on any given pass play. Whether it actually happens often or not doesn't matter.
Assume for the moment that all things are equal with our two QB's in regard to accuracy and vision...
If Hill is under center, it would make sense for DBs to play closer to their man/LOS. This would lessen the cushion and room that Hill could squeeze in the short and intermediate passes... therefore daring Hill to try one deep. ( makes it tougher for your run game too ) CBs can play more inside of their man and dare Hill to try and throw the sideline patterns... can he get the needed velocity on those out-passes before the CB can jump on it?
If Alex is under center, it would make sense for DBs to play their game more honestly (i.e. less press, more off). This would open up more room because the deep ball becomes more of a threat on any given pass play. ( also, opens up room for your RB ) It affects the very playcall, due to deciding where your safeties are needed. CBs must account more for every inch of the field, as an accurate and stronger arm can fire the ball in anywhere with less chance of INT-floaters.
So all things equal? You want the stronger arm (duh, I know).