Originally posted by jonnydel:
The way I disagree though is that your assumption on an AR play by Kaep's body position when he drops back doesn't take into account pre-snap reads. Also, just because he looks one way on a route doesn't mean the other side wasn't available, or even that there weren't 2nd and 3rd options on that side of the field.
A LOT of the WCO passing game are half field reads. What I mean, is that the QB is told to "pick a side' with a progression for whichever side he chooses, 1-3. This is the type of play where I said Kaep had a 1-2, 1-2 side progression.
Here's why I disagree on the amount of "AR plays we run:
This is from Jon Gruden's playbook:
Now, if this play hits the Z on the slant you would call this an AR1 play. However, if you look at the playbook, you see there are 5 eligible receivers, note the qb is told to "pick a side" with his 1-2 progression and the HB being the outlet. It's a half field read. The WCO is full of plays like this that are half field, pick a side, reads. What I was saying about the Boldin curl play, is that, like this play, the primary and secondary reads are to the slant and quick out, but, because of the pre-snap read, he moves to his 3rd option to Boldin on the curl. It looks like he goes straight to Boldin by play design, however, to me, it looks like he made a pre-snap adjustment.
To a degree, yes, the body position and head angle can often times telegraph the design...but I also highlighted that the routes run by the non-AR's also give it away at times, as well as the AR's "passion" coming off the LOS (knowing he's the AR). I think your focus is on defensive alignments, pre snap alignments and what we "should" be doing with the assumption the mass majority of the plays are PS with progression reads (WCO mostly, right?). My assertion is that in an AR passing game, it doesn't matter WHAT the defensive alignment is, execution is the key...I watch the entire play as a "whole..." the entire "design" before I make my best judgement. Gruden himself said we mostly run 4 different offenses here...some WCO, some Pistol, some jumbo formations and PA's off these same jumbo formations. Tirico also went on to justify how Roman has "manufactured" ways to get Boldin and VD the ball. This is mostly in line with a team AR passing concept not a progression read PS (WCO or Spread) passing offense.
That said, neither you or I know if we are truly running a WCO or AR passing game the majority of the time (and perhaps it doesn't matter as much with a full arsenal now). It appears CK is given freedom to read the defensive alignments (when there is more than 5 seconds on the clock - another AR tip) pre snap and either stay with the play or audible out to the next. What we don't know if both plays are AR's, PS's or a combo or from pass to run or vice versa.
I already conceded in the post above that what I would probably see as an AR1, it may very well be an PS play (and vice versa) and that first read was the best option (no need to look to the next progression). I also conceded that since Crabtree returned, it appears we're running more PS plays and this game in particular, CK seemed to be coming to the line much quicker with much more time on the clock! THAT is a sign to me that we're slowly moving from the manufactured passing game to a more pro-style passing game where the onus falls more and more on CK. And I'm hoping that's a good thing! It wasn't in the first half but certainly was in the second.