Originally posted by thl408:
Originally posted by NCommand:
This is a great point...I know we highlighted a previous game and were blown away by how more snaps CK took under center. I haven't had a chance to watch the game again but will take note again. It also seemed that we flared the RB/FB's out more this game but other than the designated receiver (Gore) pass where everyone else ran deep (good design), did we hit any others on passing plays that broke down?
As far as the % of plays where there is a pre-determined, annointed receiver, no doubt they are in built into the game plans (no issue with these esp. when they work - LOL) but I'm still not feeling we're up to a full pro-style offense where WR's are breaking out of their route trees (if they have one) during plays where the QB is being pressured. I still think almost all plays are designed to be passed under 3 seconds so that alone, may mean we don't NEED a route tree b/c that is only time enough for one read usually...that annointed receiver. Buchy does also bring up a good point about, even in these stills, you can see many "receivers" not even looking to get the ball...maybe b/c they are still in the mode of doing their part on that play to get someone else the ball? Perhaps, the next wave of installation are hot-reads...built in routes off of primary routes when a QB is pressured? Maybe then the focus will come back to the QB-WR connection and open up many more outlets for CK. Perhaps Roman is trying that now (wrong game to try that in BTW) by building in the Rb/FB's as actual receiving outlets for broken plays as we can expect these against a great front 7 that can bring pressure. Who knows...
We need to nail down the definition of pre-determined/anointed/primary read/1WR play, just to avoid confusion among ourselves as we discuss these plays
I am open to any ideas, but here are mine:
Anointed WR: These are the plays where there is one WR destined to get the ball as the huddle breaks. Everyone else is counting to 3 and blocking for this anointed WR. Boldin did it too soon and got a PI called. Ham was the anointed WR.
Primary read: This is determined by Kap as he scans the field pre-snap. There is no primary read as the huddle breaks. This is part of a pro style offense. Leaving it up to the QB and his pre-snap read to make a decision. As he receives the snap, where should he look to go first. It may be that Kap always thinks "Boldin" as he lines up to receive the snap. If so, he needs to get out of this mindset in order to maximize all his route runners.
(unknown term): This is where a clear out is being run for the "golden route" to come in and work man on man. This was done with VD quite often when teams were playing exclusive man on man. Run a couple fly patterns to clear the left side of the field, then have VD come into the vacated area in a one on one situation where he usually wins. VD is the (unknown term), but the decoys are still viable options should Kap look to them. Theses decoys are not counting to 3 and blocking.
I'm typing out loud here...let's see.
Annointed Receiver (AR)
- this is a pre-determined passing play designed to get a pass out under 3 seconds. Players break the huddle knowing full-well who that (AR) target is. These are typically, all-or-nothing passing plays and a reason you may see passes into double-triple coverage. CK comes to the LOS and stays with it or kills it based on the defensive alignment. For the purposes of this definition, let's say, CK stays with it. Of the AR plays, I think there are two
primary types of AR passing plays. (AR1)
- this is the play that relies on the AR beating his man (men) in a solo effort where the routes of the non-AR targets typically inactive
; they do nothing more that (hopefully) occupy defenders away
from the AR. For instance, you noted the Gore pass underneath where four other WR's ran deep fly routes. Obviously, the only real AR is Gore but by the others running deep fly patterns, it makes it easier for Gore (the AR). (AR2)
- This is where the non-AR receivers play a more active
role in getting the AR the ball. These are your bunch formations, rub routes, post patterns (for passes underneath), down field blocking with the ball in the air, WR screens, etc. A good example of this was the swing-pass to Gore on the sidelines where Miller was already blocking for him out wide when the ball was in the air. Both are schemed pre-determined passing plays designed to get the ball out under 3 seconds and that rely heavily on individual match-ups in our favor with or without help from the cast around him. Last year, the AR was Crabtree. This year it's been all VD and/or Boldin.
- if your assessment is correct, we may be seeing more pro-style passing plays once Manningham and Crabtree come back. These are plays that take longer to develop (3, 5 & 7-step drops) and there is no AR. There may be a primary target
(Boldin) but also a secondary target as well (Manningham). This is a play where if Boldin's quicker route is covered, Manningham's secondary route should be opening up at about the right time for CK to scan back to the other side of the field. It may also incorporate more check-downs (outlets usually are RB's and FB's), route-trees (multiple routes depending on the coverage scheme), hot reads (routes broken off if the QB is clearly pressured), and soft zone outlet plays (players such as TE's that take advantage of soft zones in coverage, typically in the middle of the field).
[ Edited by NCommand on Nov 12, 2013 at 5:24 PM ]