Originally posted by Mr.Mcgibblets:
Originally posted by Mr.Mcgibblets:
Originally posted by Mr.Mcgibblets:
So far....
(only plan to remark on pass plays)
possession 1 -
1. run stuffed
2. 4 legit receiving options spotted, PA complete to FB
3. run, great patience and gain Gore
4. 3 obvious receiving targets, near INt on crap throw
5. QB adjusts, runs out of playclock.. timeout for SF
6. great run design and gain by Gore
7. run for minimal
8. 4 receiving targets, short pass to Q
9. run stuffed on a QB read option
FG
possession 2 -
1. run stuffed
2. 4 receiving options, completes to Rio for 9
3. predictable run is stuffed
PUNT
possession 3 -
1. PA, 3 receiving options.. QB freezes, overlooks open FB valve.. eats sack
2. run for 4-5
3. 5 clear receiving options... QB runs instead of throwing to 2 open targets... doesn't get enough for the first
PUNT
49ers recover to regain possession!
1. 5 receiving targets, nice checkdown to Gore over middle for 10.
End of 1st Q - ZERO designed plays where only 1-2 targets are legit pass options.
continued from Q1 into Q2
2. run for minimal
3. 5 receiving options.. thrown to sideline INC
4. 4 receiving options... quick throw underneath INC
FG
possession 5 -
1. fake handoff bootleg, 4 receiving options.. QB could have zipped on to the underneath VD, but didn't let it go... and gets called on a facemask vs the LB
2. run stuffed
3. designed WR screen completed to Kyle on 3rd and 23 picks up 4 * first designed play where only 1 was the only target
PUNT - then INT for Brock!!!!
possession 6 -
1. delay run for 14 by Gore (Frank looks mad to now be on the sideline)
timeout SF
2. great cutback to gain 5 by Gore
3. PA rollout, 3 receivers available... INC to VD
4. run for Gore gets 4, but short of the first
FG
possession 7 -
1. 5 receiving options available... 8 yds to Q
2. 5 receiving options available... inc for Hunter
3. run for Hunter just converts
4. 4 targets available... QB freezes when he sees incoming S.. eats sack
5. 5 receiving options available... QB rolls right and out of bounds for a few
6. give-up run
end of 2nd Q - only ONE designed play the entire first half that has only ONE receiving target as viable in a pass play.
possession 9 -
1. 4 receiving options available.. pass to Q for 9
2. read-option fail.. looked like either option was doomed, but QB keeper lost more yds
3. 5 receiving options available... checkdown and nice YAC for Gore, but just wasn't enough to dig them out of this 3rd down hole.
PUNT
possession 10 -
1. nice run for Gore, gain of 14
2. 3-4 yd run for Gore
3. Hunter stuffed and fumbled...
possession 11 -
1. QB run for 16 yds
end of 3rd - still only ONE designed play that has only ONE receiving target as viable in a pass play.
possession 11 -
1. QB run for 16 yds
end of 3rd - still only ONE designed play that has only ONE receiving target as viable in a pass play.
2. designed screen for Rio inc. *the 2nd play so far where only 1 target was truly viable
3. 5 receiving targets available.. inc to Vance McD.. beautiful pass... beautiful LB knockaway.
4. designed WR drag route Rio.. clear that only ONE receiving target as viable in a pass play. Successful play called back on an O- penalty.
5. 5 receiving targets.. 3 deep, 2 wide-open underneath... QB eats unnecessary sack.
PUNT
possession 12 -
1. minimal run for Gore
2. 5 targets available.. instant pressure around RT.. proud of QB just to survive
3. 5 targets available... bad overthrow to Boldin, who is pissed off and vocal about it.
PUNT
possession 13 -
1. 4 receiving options, ball thrown out of bounds
2. run for minimal yds
3. 4 receiving options, quick-strike slant to Rio
4. 3 run deep , 1 deep (Rio) clearly on a pass play... underneath FB available. QB freezes and takes sack.
5. 3 run deep, 2 underneath, and QB hits Rio here short..
6. 4 options run deep, none underneath... QB has time, but hesitates... rolls right... throws inc. at sideline.
PUNT
possession 14 -
1.
* apparently, I stopped recording, so I don;t have the final 2 offensive plays for SF.. they were a sack and then Kaep INT.
Final conclusion:
So that is TWO recorded pass plays (3rd one was called back by O-penalty) in the entire game.. which consisted of 31 QB dropbacks. That means, SF called a designed play for only 1 viable pass target 6.45% of the time.
If anyone wishes to do more than be vague in contending this, please go back through the game and challenge any plays that I have noted here. I welcome it.