#3 is the play you broke down. #19 where everyone was selling run to the play side, then throw across the field to VD. #21 was the Boldin offensive pass interference while blocking for Crabs.
You posted:
"I think you may be envisioning only my defintion of AR2 plays as the entire system itself. Really, the mass majority of the calls are AR1 plays. And truth be told, I have no issue with the ad lib plays if that AR is covered and/or CK doesn't pull the trigger. The ball SHOULD be out under 3 seconds. CK and the chemistry between he and his receivers seems to be getting better with each one...I just wish he'd check down quicker or we'd use the other guys more as AR's. That's all. Use the entire field and get everyone involved."
I'll post the pass plays now from the SEA game. I feel there was only the three AR plays mentioned above in the first half. What I see on the majority of the pass plays is a flood concept to defeat zone coverage (outnumber the defenders) on one side of the field, and an isolation concept (Crabs/Boldin 1 on 1 versus a SEA DB) to defeat man coverage on the other side of the field. This suggests a coverage read passing attack. I hope everyone can chime in with their thoughts.
[ Edited by thl408 on Dec 11, 2013 at 1:20 PM ]